class person:
def __init__(self, name, health, attack, defense):
self.name = name
self.health = health
self.attack = attack
self.defense = defense
def print(self):
print(self.name, self.health, self.attack, self.defense)
def attacked(self, hitpoints):
print(self.name, 'attacked...')
self.health -= hitpoints
print('New health =', self.health)
def dead(self):
if self.health <= 0: return True
else: return False
import random
class wizard(person):
def __init__(self, name):
super(wizard, self).__init__('wizard:'+name, 10, 20, random.randint(5, 10))