* Choose topics from rest of book for each of you... Choose from among... + texture mapping + importing objects from graphics programs (3dx max?) - Troy, Prithvi + data structures for graphics (scene graphs) - Dillon, Po-Ching + GLSL + More ray tracing tricks - refraction/transparency, + curves/splines + modeling - e.g., making a hand shape - Jeff, Ben + animation * project - Jeff will do something, if people want to use it they can, if not they can. Probably mario/lego/space-ish.