Today in class... * Fixed-up, improved ray tracer program * More ray tracing - triangles, ... * Choose topics from rest of book for each of you... Choose from among... + texture mapping + importing objects from graphics programs (3dx max?) + data structures for graphics (scene graphs) + GLSL + More ray tracing tricks - refraction/transparency, + curves/splines + modeling - e.g., making a hand shape + animation We'll choose on Tuesday