/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* strict
* @format
*/
"use strict";
/**
* By knowing all the valid platforms, we're able to say that "foo.ios.png" is
* effectively the asset "foo" specific to "ios", and not a generic asset
* "foo.ios". This is important so that we can discard asset variants that don't
* match the platform being built.
*/
const VALID_PLATFORMS = new Set(["ios", "android", "web"]);
module.exports = {
VALID_PLATFORMS
};