#import "RNSScreenContainer.h"
#import "RNSScreen.h"
#import <React/RCTUIManager.h>
#import <React/RCTUIManagerObserverCoordinator.h>
#import <React/RCTUIManagerUtils.h>
@interface RNSScreenContainerManager : RCTViewManager
- (void)markUpdated:(RNSScreenContainerView *)screen;
@end
@interface RNSScreenContainerView ()
@property (nonatomic, retain) UIViewController *controller;
@property (nonatomic, retain) NSMutableSet<RNSScreenView *> *activeScreens;
@property (nonatomic, retain) NSMutableArray<RNSScreenView *> *reactSubviews;
- (void)updateContainer;
@end
@implementation RNSScreenContainerView {
BOOL _needUpdate;
__weak RNSScreenContainerManager *_manager;
}
- (instancetype)initWithManager:(RNSScreenContainerManager *)manager
{
if (self = [super init]) {
_activeScreens = [NSMutableSet new];
_reactSubviews = [NSMutableArray new];
_controller = [[UIViewController alloc] init];
_needUpdate = NO;
_manager = manager;
[self addSubview:_controller.view];
}
return self;
}
- (void)markChildUpdated
{
// We want 'updateContainer' to be executed on main thread after all enqueued operations in
// uimanager are complete. For that we collect all marked containers in manager class and enqueue
// operation on ui thread that should run once all the updates are completed.
if (!_needUpdate) {
_needUpdate = YES;
[_manager markUpdated:self];
}
}
- (void)insertReactSubview:(RNSScreenView *)subview atIndex:(NSInteger)atIndex
{
subview.reactSuperview = self;
[_reactSubviews insertObject:subview atIndex:atIndex];
}
- (void)removeReactSubview:(RNSScreenView *)subview
{
subview.reactSuperview = nil;
[_reactSubviews removeObject:subview];
}
- (NSArray<UIView *> *)reactSubviews
{
return _reactSubviews;
}
- (void)detachScreen:(RNSScreenView *)screen
{
[screen.controller willMoveToParentViewController:nil];
[screen.controller.view removeFromSuperview];
[screen.controller removeFromParentViewController];
[_activeScreens removeObject:screen];
}
- (void)attachScreen:(RNSScreenView *)screen
{
[_controller addChildViewController:screen.controller];
[_controller.view addSubview:screen.controller.view];
[screen.controller didMoveToParentViewController:_controller];
[_activeScreens addObject:screen];
}
- (void)updateContainer
{
_needUpdate = NO;
BOOL activeScreenRemoved = NO;
// remove screens that are no longer active
NSMutableSet *orphaned = [NSMutableSet setWithSet:_activeScreens];
for (RNSScreenView *screen in _reactSubviews) {
if (!screen.active && [_activeScreens containsObject:screen]) {
activeScreenRemoved = YES;
[self detachScreen:screen];
}
[orphaned removeObject:screen];
}
for (RNSScreenView *screen in orphaned) {
activeScreenRemoved = YES;
[self detachScreen:screen];
}
// detect if new screen is going to be activated
BOOL activeScreenAdded = NO;
for (RNSScreenView *screen in _reactSubviews) {
if (screen.active && ![_activeScreens containsObject:screen]) {
activeScreenAdded = YES;
}
}
// if we are adding new active screen, we perform remounting of all already marked as active
// this is done to mimick the effect UINavigationController has when willMoveToWindow:nil is
// triggered before the animation starts
if (activeScreenAdded) {
for (RNSScreenView *screen in _reactSubviews) {
if (screen.active && [_activeScreens containsObject:screen]) {
[self detachScreen:screen];
// disable interactions for the duration of transition
screen.userInteractionEnabled = NO;
}
}
// add new screens in order they are placed in subviews array
for (RNSScreenView *screen in _reactSubviews) {
if (screen.active) {
[self attachScreen:screen];
}
}
}
// if we are down to one active screen it means the transitioning is over and we want to notify
// the transition has finished
if ((activeScreenRemoved || activeScreenAdded) && _activeScreens.count == 1) {
RNSScreenView *singleActiveScreen = [_activeScreens anyObject];
// restore interactions
singleActiveScreen.userInteractionEnabled = YES;
[singleActiveScreen notifyFinishTransitioning];
}
if ((activeScreenRemoved || activeScreenAdded) && _controller.presentedViewController == nil) {
// if user has reachability enabled (one hand use) and the window is slided down the below
// method will force it to slide back up as it is expected to happen with UINavController when
// we push or pop views.
// We only do that if `presentedViewController` is nil, as otherwise it'd mean that modal has
// been presented on top of recently changed controller in which case the below method would
// dismiss such a modal (e.g., permission modal or alert)
[_controller dismissViewControllerAnimated:NO completion:nil];
}
}
- (void)didUpdateReactSubviews
{
[self markChildUpdated];
}
- (void)layoutSubviews
{
[super layoutSubviews];
[self reactAddControllerToClosestParent:_controller];
_controller.view.frame = self.bounds;
}
@end
@implementation RNSScreenContainerManager {
NSMutableArray<RNSScreenContainerView *> *_markedContainers;
}
RCT_EXPORT_MODULE()
- (UIView *)view
{
if (!_markedContainers) {
_markedContainers = [NSMutableArray new];
}
return [[RNSScreenContainerView alloc] initWithManager:self];
}
- (void)markUpdated:(RNSScreenContainerView *)screen
{
RCTAssertMainQueue();
[_markedContainers addObject:screen];
if ([_markedContainers count] == 1) {
// we enqueue updates to be run on the main queue in order to make sure that
// all this updates (new screens attached etc) are executed in one batch
RCTExecuteOnMainQueue(^{
for (RNSScreenContainerView *container in _markedContainers) {
[container updateContainer];
}
[_markedContainers removeAllObjects];
});
}
}
@end