-
Rectangle. Write a C program with file name pat6.c
that gets two numbers from the user. The first number is the number
of rows; the second number is the number of asterisks in a row. It then
should print a rectangle with that many rows, each row having the
second number number of asterisks. For instance if the numbers are 3 and 4,
the rectangle should be:
****
****
****
-
Triangle. Write a C program with file name pat7.c
that gets the number of rows from the user. It should print one
asterisk in the first row, two asterisks in the second row, three
asterisks in the third row, and so on. Each row contains one more asterisk
that the preceding row. For instance, if the user enters a 5 then the program
should print:
*
**
***
****
*****
-
Triangle. Write a C program with file name pat8.c
that gets the number of rows from the user. It should print one
asterisk in the first row, two asterisks in the second row, three
asterisks in the third row, and so on. Each row contains one more asterisk
that the preceding row. For instance, if the user enters a 5 then the program
should print:
*
**
***
****
*****
-
Upside Down. Write a C program with file name pat9.c
that gets the number of rows from the user. Its first row should contain
that many asterisks. Each new row should contain one fewer asterisk than the
previous. If the user enters a 5 the program should make
*****
****
***
**
*
-
Upside Down. Write a C program with file name pat10.c
that gets the number of rows from the user. Its first row should contain
that many asterisks. Each new row should contain one fewer asterisk than the
previous. If the user enters a 5 the program should make
*****
****
***
**
*
-
Diagonal Line. Write a C program with file name pat11.c
that gets the number of asterisks from the user. It should print one
asterisk in each row, but the each new asterisk should be shifted over one
more place. For instance if the user enters a 5, then the program should
print:
*
*
*
*
*
-
Triangles. Write a C program with file name pat12.c
that gets the number of triangles from the user. It should print that
many triangles. The first triangle should have two rows. Each of the
next triangles should each have one more row than the triangle coming
before it. For instance, if the user enters a 4 then the program
should print:
*
**
*
**
***
*
**
***
****
*
**
***
****
*****
-
Triangles. Write a C program with file name pat13.c
that gets the number of triangles from the user. It should print that
many triangles. The first triangle should have two rows. Each of the
next triangles should each have one more row than the triangle coming
before it. For instance, if the user enters a 4 then the program
should print:
*
**
*
**
***
*
**
***
****
*
**
***
****
*****
-
Triangles. Write a C program with file name pat14.c
that gets the number of triangles from the user. It should print that
many triangles. The first triangle should have two rows. Each of the
next triangles should each have one more row than the triangle coming
before it. For instance, if the user enters a 4 then the program
should print:
*
* **
* ** ***
* ** *** ****
**************