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CS256 - Principles of Structured Design
Fall 2021
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Displaying ./code/cs256su21code/jul26/curses_hello.c
#include <curses.h>
#include <string.h>
// Compile with:
// gcc -o curses_hello curses_hello.c -lncurses
int main(void)
{
// Define our message and it's "width" in characters:
char *message = "Hello, world!";
int mesglen = strlen(message);
// Initialize curses:
initscr();
// Clear the virtual screen:
clear();
// Print the message in the middle of the virtual screen:
// The message is centered on the line by subtracting half the width of the
// message from the middle column of the screen:
mvprintw(LINES/2, (COLS/2)-(mesglen/2), "%s", message);
// Updates the screen to look like the virtual screen:
refresh();
// Wait for a key-press (get a character from the user.)
getch();
// Shutdown curses:
endwin();
return 0;
}
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