[Note: this webpage last modified Monday, 05-Nov-2012 09:22:50 EST]
This web-page will be kept up to date with the required reading to perform before each lecture.
Here I will post the readings and perhaps some brief descriptions of what is covered each day in class. Readings are from Fundamentals of Computer Graphics unless noted otherwise.
Week | Reading | Topics |
---|---|---|
Aug 21, 23 | Ch. 2, 3 |
C/C++ programming, basics of OpenGL. Converting from 3D to 2D coordinate, transformations in 3D space. Note: Jeff out of town - view lectures with Tegrity in Blackboard, and check email for announcements. Link: For what is going on in graphics research, see ACM SigGraph. |
Aug 28, 30 | Ch. 5, 6, 7 |
More of the same topics from last week. |
Sep 4, 6 | Ch. 4, 8, | Ray tracing. More of the basics of OpenGL - shading, texture mapping. |
Sep 11, 13 | Ch. 4, 8 | Ray tracing, graphics pipeline, rasterization, ... |
Sep 18, 20 | Ch. 10, 11 | First exam: Sep 20 On Tuesday or next week - texture mapping, shading in OpenGL. |
Sep 25, 27 | ||
Oct 2, 4 | Ch. 11 | Texture Mapping Note: Chapters that are not on the list, but feel free to explore and talk about some topics from these chapters when it's your turn - Ch 17 animation, Ch 19 building interactive applications |
Oct 9, 11 | Ch. 12 | Data structures for graphics Importing objects into OpenGL from other programs, |
Oct 16, 18 | Ch. 15 | Curves, splines Extra information: An Introduction to NURBS and OpenGL |
Oct 23, 25 | Ch. 18 | Graphics hardware, GLSL Second exam: probably not |
Oct 30, Nov 1 | Ch. 16 | Modeling |
Nov 6, 8 | For the rest of the semester - more ray tracing stuff... |
|
Nov 13, 15 | ||
Nov 20, 22 | Thanksgiving break - no classes |
|
Nov 27, 29 | ||
Dec 4, 6 | ||
Dec 13 10am-noon | Final Exam |